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Real “Aliance Wars”

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  • Real “Aliance Wars”

    it would be bad ass if we could target other alliances at will to attack during alliance wars. We don’t have to specifically attack a member just the alliance and the base could be random. And if you beat that opponent you get to steal their alliance points according to the number of star win you get. They want their points back? Ok they can have a chance to get their points back by retaliating.

  • #2
    stealing alliance points is too much but choosing a specific clan to attack is a neat idea

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    • #3
      Imagine 2 alliances in a real alliance war and 35 matchups made complete with agreed upon point wagers (set by devs or alliance agreed stake). Alliances rank their own attackers, #1 vs #1... etc. 1 attack 1 defend vs same opponont, tiebreakers decided by match score. Winmer takes all. Now that is a real alliance war imo.

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      • #4
        Seria muito bom

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        • #5
          If they went this route it needs to be predetermined like 1st place vs 2nd, 3rd vs 4th, or you will see the 1st place team attacking 100th place team, and yes it would happen because people win at all cost that's why they use glitches.

          1vs2
          3vs4
          5vs6
          21vs22
          99vs100
          And so on

          The pairings could always based on current standings, so if you moved from 6th to 4th your matchups would change. THERE is a major flaw in this thou. Since the most active allaiances are the top ones they would vastly pull away from lower alliances based on activity alone on defenses.

          You could possibly lesson this but only matching first thru 10

          11-20, 21-30 and so on. That way 1st and second are not getting all the defends based on activity.

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          • Maus_1908
            Maus_1908 commented
            Editing a comment
            I think it could be fixed by the fact that battling low level alliances yield far less points than high level alliances, and the fact that 2 alliances need to agree to such a battle. I see your point though, matchmaking will be difficult to arrange.

        • #6
          Originally posted by mendoza0206 View Post
          it would be bad ass if we could target other alliances at will to attack during alliance wars. We don’t have to specifically attack a member just the alliance and the base could be random. And if you beat that opponent you get to steal their alliance points according to the number of star win you get. They want their points back? Ok they can have a chance to get their points back by retaliating.
          Caramba cara que inteligente, sabia que você era esperto. Muito boa sua idéia, adoraria roubar seus pontos hahahahahaaa
          Mendonça pesadelo !!!!!!!!!
          Boa noite meu amigo

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          • mendoza0206
            mendoza0206 commented
            Editing a comment
            I seriously doubt you have what it takes to beat my base based on the level of perks you have. This base here is far superior than yours...and it’s not even considered to be a nightmare.
            https://m.youtube.com/watch?t=15s&v=ZU-4CJdBj9s
            Last edited by mendoza0206; 10-08-2017, 07:47 PM.

          • SOUZA-ZICA-11
            SOUZA-ZICA-11 commented
            Editing a comment
            Mais essas bases são as que enfrento no meu nível 48 e não são tão difícil assim, com a combinação de cartas certas dá para passar.

        • #7
          Sério mesmo, não creio. Tenha um bom dia amigo

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          • #8
            You have nice idea, but they have designed the Alliance Points system to only increment points. I don't know if it is for technical reasons but no negative scoring is part of their decision when that would have been simplest way to keep Alliances from using more than 35 accounts to compete with other Alliances sticking to max of 35 players.

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