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Real “Aliance Wars”

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  • mendoza0206
    started a topic Real “Aliance Wars”

    Real “Aliance Wars”

    it would be bad ass if we could target other alliances at will to attack during alliance wars. We don’t have to specifically attack a member just the alliance and the base could be random. And if you beat that opponent you get to steal their alliance points according to the number of star win you get. They want their points back? Ok they can have a chance to get their points back by retaliating.

  • SOUZA-ZICA-11
    commented on 's reply
    Mais essas bases são as que enfrento no meu nível 48 e não são tão difícil assim, com a combinação de cartas certas dá para passar.

  • cusman
    replied
    You have nice idea, but they have designed the Alliance Points system to only increment points. I don't know if it is for technical reasons but no negative scoring is part of their decision when that would have been simplest way to keep Alliances from using more than 35 accounts to compete with other Alliances sticking to max of 35 players.

    Leave a comment:


  • Maus_1908
    commented on 's reply
    I think it could be fixed by the fact that battling low level alliances yield far less points than high level alliances, and the fact that 2 alliances need to agree to such a battle. I see your point though, matchmaking will be difficult to arrange.

  • SOUZA-ZICA-11
    replied
    Sério mesmo, não creio. Tenha um bom dia amigo

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  • mendoza0206
    commented on 's reply
    I seriously doubt you have what it takes to beat my base based on the level of perks you have. This base here is far superior than yours...and it’s not even considered to be a nightmare.
    https://m.youtube.com/watch?t=15s&v=ZU-4CJdBj9s
    Last edited by mendoza0206; 10-08-2017, 07:47 PM.

  • SOUZA-ZICA-11
    replied
    Originally posted by mendoza0206 View Post
    it would be bad ass if we could target other alliances at will to attack during alliance wars. We don’t have to specifically attack a member just the alliance and the base could be random. And if you beat that opponent you get to steal their alliance points according to the number of star win you get. They want their points back? Ok they can have a chance to get their points back by retaliating.
    Caramba cara que inteligente, sabia que você era esperto. Muito boa sua idéia, adoraria roubar seus pontos hahahahahaaa
    Mendonça pesadelo !!!!!!!!!
    Boa noite meu amigo

    Leave a comment:


  • Slinger_69
    replied
    If they went this route it needs to be predetermined like 1st place vs 2nd, 3rd vs 4th, or you will see the 1st place team attacking 100th place team, and yes it would happen because people win at all cost that's why they use glitches.

    1vs2
    3vs4
    5vs6
    21vs22
    99vs100
    And so on

    The pairings could always based on current standings, so if you moved from 6th to 4th your matchups would change. THERE is a major flaw in this thou. Since the most active allaiances are the top ones they would vastly pull away from lower alliances based on activity alone on defenses.

    You could possibly lesson this but only matching first thru 10

    11-20, 21-30 and so on. That way 1st and second are not getting all the defends based on activity.

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  • terror1975jp
    replied
    Seria muito bom

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  • Maus_1908
    replied
    Imagine 2 alliances in a real alliance war and 35 matchups made complete with agreed upon point wagers (set by devs or alliance agreed stake). Alliances rank their own attackers, #1 vs #1... etc. 1 attack 1 defend vs same opponont, tiebreakers decided by match score. Winmer takes all. Now that is a real alliance war imo.

    Leave a comment:


  • DKang89
    replied
    stealing alliance points is too much but choosing a specific clan to attack is a neat idea

    Leave a comment:

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