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Last Stand / Special Support idea: Countermeasures!

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  • Last Stand / Special Support idea: Countermeasures!

    When the last stand is triggered, deploy a decoy or tear gas on the unit which triggered the last stand. Hahahah! This decoy should affect the attacker's units, Muahahaha!
    Last edited by kdesmo; 01-11-2017, 08:51 AM. Reason: extra muahaha
    [URL=""]H TAN H EπI TAΣ[/URL]

  • #2
    Very sneaky, I like it!


    • #3
      What triggers the Last Stand? Seems pretty random to me. I mean many times they haven't even come close to breaching my base and my Last Stand units get triggered to go out and die. Do they even have a cool down for re-last-standing?


      • #4
        Last Stand units only trigger once per battle. I believe there is a near-hq proximity and a far-hq proximity: Last Stand triggers when an attacking unit enters the near-hq proximity. I thought it was relative based on wall concentration, but perhaps not.
        [URL=""]H TAN H EπI TAΣ[/URL]


        • #5
          They release right about the end of the last set of rocks, but they can be triggered early with a decoy.


          • #6
            When last stand units spawn without any enemy units in sight, it's most likely triggered by stray bullet damage to HQ