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Announcement: Alliance Battle Season Suggestions!

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  • Announcement: Alliance Battle Season Suggestions!

    As many of you know we’ve been playing around with different AB Season lengths and schedules in an attempt to determine which work best for the players. Obviously, we want to give the greatest opportunity to participate in AB seasons but we also want them to remain a fun competition for players to take part in. With that in mind, we wanted to reach out to you all to gauge your thoughts concerning AB Season length and scheduling for us to consider in our continued evaluation of this aspect of GU! In this effort, please let us know what you think works best and why you think this way. Thanks in advance for all of the feedback we’re sure you’ll be able to provide, and thanks for all of the suggestions you’ve already given.

    -The GUNS UP! Team

  • #2
    As the seasons continue to be boring and repetitive with the same winners of the first place without giving chances that other alliances reach that first level, it would be to do the following:

    Eliminate all alliances and allow each alliance to have a maximum of 3,5 or 7 players per alliances and points that are 10,20 and 30 would be 1.2 and 3 points so that the scores are not counted by thousands and so that the players are not discouraged to see the scores between each alliance.

    and I'm pretty sure that the battles to reach the first place will be more even
    and just.

    Or if the battles continue as they are the players will be much more discouraged and stop playing the alliance battles.

    Comment


    • RolexHoster
      RolexHoster commented
      Editing a comment
      Is it not normal thst high active players score more? You dint have any idea how much we need to do to be the platinum alliance. So if ur players wil play same hours like we did ur alliance should fight against us.

      GUERREIROS Z

    • MATO_SO_NA_LATA
      MATO_SO_NA_LATA commented
      Editing a comment
      Kiritox me desculpe. Mas devo repetir. Você não luta bravamente. Não tem a capacidade necessária para ser campeão. Nossa equipe luta dia e noite sem parar. Dedicamos muito tempo para nos mantermos em primeiro lugar. O jogo esta justo. Vocês que estão jogando sem garra. Oque mais incomoda nos vencedores. É o prêmio. Que cada vez esta pior.

    • SOUZA-ZICA-11
      SOUZA-ZICA-11 commented
      Editing a comment
      our respect to renee my friend, he passed away, and his wife is playing in his place.

  • #3
    agree with kiritox, the same opportunities for all, why there are some who make 10,000 points in 3 days .. where so many battles of alliances come from, I do not blame that they play 24 hours a day, I only think of where all these battles come from if they dont buy gold. people say that has been buy by ammunition, if that is the case we should all have the same options to buy them.

    Comment


    • SOUZA-ZICA-11
      SOUZA-ZICA-11 commented
      Editing a comment
      but everyone had the opportunity to buy battles for ammunition, this promotion was announced 24 hours ago on YouTube and everything, now do not blame players who are connected in what happens in the game for your inattention.

  • #4
    Take 1week ab season 2 weeks rest. Ab need to be special. Not a common standaard. Also not everybody can play during weekend And we play so long for our points. You kbow its different u wo play everyday 2 hours or people who play 5hours huge different . devs introde ab packs so now dint gonna cry that we buy then.

    Comment


    • #5

      Some people are outraged without purchasing a 5k affiliate package


      Would like to ask the administrator 5K Union package is how to come.
      System error?
      Last edited by wei-feng; 11-15-2017, 11:03 PM.

      Comment


      • RolexHoster
        RolexHoster commented
        Editing a comment
        5K lol gold packages

      • SOUZA-ZICA-11
        SOUZA-ZICA-11 commented
        Editing a comment
        was a 24-hour promotion that the game did, who was connected in the game and with ammunition managed to buy. I do not think there will be another promotion of this, now alliance battle packs are sold for 60 gold easy to join
        Tenha bom dia

    • #6
      Acho que as temporadas BA estão ocorrendo muito próximas umas das outras. Não temos o devido tempo para descanso. E as outras alianças também não se preparam. A luta é sempre 2 aliança. O prêmio de campeão esta muito fraco. Pelo tempo, dinheiro e dedicacao que cada aliança gasta. Os prêmios deveriam ser melhores. As chaves para abrir os baús são escassas no jogo. É
      2 ou 3 chaves a cada 1 hora e Néia de jogo jogado. E o tempo que é gasto para comprar pacotes de 1 em 1 é esgotante. Esse tempo poderia ser usado em campo de batalha.

      Comment


      • #7
        Na minha opinião há um mal estar nos jogadores atuais por só uma aliança ganhar, até porque a meses atrás eu não via tanta reclamação. Mas não condiz com o tópico. Minha opinião para a melhora nas batalhas de aliança seria;

        Primeiro uma vez por mês, com duração de sete dias.
        Segundo, trancamento de todas as alianças durante o período da temporada ( escolha o time certo, porque é um campeonato mundial)
        Terceiro, toda defesa que tiver, da direito a retaliação valendo pontos para a aliança.
        Quarto, mude a pontuação para um dígito só, 1,2 ou 3 pontos
        Quinto de ao vencedor o prêmio digno, ao em vez da vergonha que é hoje.

        Grato, e escutem seus jogadores, pois quem consume somos nós, e torcemos e opinamos para um jogo melhor.

        Bom dia a todos

        Comment


        • #8
          1 .. Melhorar a premiação q esta um lixo..vc tem esforço e dedicação e nao tem um premio adquado..
          2 ..durante as AB deverias vim mas chaves para possibilitar abriu mas bau vermelho..
          3 ..faz uma temporada de 7 dias ...

          Comment


          • #9
            the administrators ask for suggestions and I gave them to them and if they do not like my suggestion, it's their problem, I just want the battles of the alliance to be fair and have different winners from the first place. He knew that the battles of the alliance would have gone astray from the first season with the idea of ​​35 players for each alliance.
            Last edited by Kiritox-17; 11-16-2017, 01:46 AM.

            Comment


            • SOUZA-ZICA-11
              SOUZA-ZICA-11 commented
              Editing a comment
              but no one goes against your suggestions friend, they are only half wrong, imagine an alliance with seven members, bad, very little, and even then, the strongest and most dedicated will continue to win
              Tenha um bom dia 😋

            • RolexHoster
              RolexHoster commented
              Editing a comment
              Let me play then lol i can play 5 hours a day. Kritox maybe sorry but your wrong. Souza i follow you

            • SOUZA-ZICA-11
              SOUZA-ZICA-11 commented
              Editing a comment
              thank you for following me kritox let's play and win, also play five hours a day 😁😁😁😁😁😁

          • #10
            Minha opiniao e trocar os pontos de AB por gold, isso animaria os novos jogadores para comprar packs de cartas boas , ou trocar por packs tbm seria otima escolha ... ja que os lvl alto ja tem os herois , percks level 5 , capacetes entre outros , nois novatos estamos sofrendo para conseguir coisas boas , por exemplo eu qse 1 mes direto so abri ate agora 2 caixas vermelhas e 2 caixas azuis.... como vou conseguir competir contra pessoas com todos os itens no maximo ?

            sistema de pontuaçao de AB seria assim:
            3 estrelas 10 pontos
            2 estrelas 7 pontos
            1 estrela 5 pontos

            mudar o matchmaking para oponentes do mesmo nivel e ativos nas batalhas , tem gente que nao joga a 4 meses e ainda ta defendendo AB's

            mudar o intervalo de AB's para a cada 15 dias , um final de semana ou parecido , pois a cada 2 finais de semana poderia ter AB para brincar deixando as batalhas para o final de semana tipo sexta sabado domingo

            nao vender AB cash

            mudar sistema de comprar de cartas e reciclagem para micrar melhor o tempo de jogo

            bem acho isso mudaria bastante o percuso do game

            Comment


            • SOUZA-ZICA-11
              SOUZA-ZICA-11 commented
              Editing a comment
              São ótimas sugestões. Mas não vender batalhas como a s desenvolvedores irão pagar a equipe ? 🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔

          • #11
            Here is my thoughts for OP
            • Break between seasons should try to be 2-weeks as the norm
            • Weekend length Alliance Seasons are good for allowing those players that can only play on Weekend to participate more equally, but these should be rare (no more than once per month).
            • Week length Alliance Season should be the norm
            • Longer than one Week Alliance Seasons should be placed around special events like the Halloween Event
            To all the replies regarding fairness of Alliance Seasons

            Well I think selling Extra Alliance Battles has already allowed some players to buy 1000+ Extra Alliance Battles and the game Developers have to honor those purchases so no more discussion on that is worth having while the option to buy remains and 1000+ Extra Battles remain in peoples inventories.

            Bottom line, whichever Alliance has most play-time across their 35 player count (assuming strong winning track record) will always be winner. Alliances with players that are only willing to play 1-2 hours per day (like my Helldivers Alliance) even if we win 100% of our Alliance Battles, we will never be able to compete with Alliances with players that are willing to play 24+ hours straight (like the current top Alliances) even if they only win 25% of their Alliance Battles, and obviously if they win 80-100% of their battles as I suspect, then clearly they earn their overall Alliance dominance over other Alliances regardless.

            Even if no spend options existed and all Extra Alliance Battle inventories were drained, the Alliances that are willing to spend that kind of time would remain dominant. So I say, let them spend as much time as they are willing and let them compete for the top spot with other Alliances with similar availability of time and dedication.
            Last edited by cusman; 11-16-2017, 06:02 AM.
            Alliance: Helldivers
            YouTube Channel: https://www.youtube.com/cusman

            Comment


            • DKang89
              DKang89 commented
              Editing a comment
              we have a winner !!

              1 week is a good war length were you dont feel totally screwed if you happen to miss a day.
              definitely we need a longer break between wars i agree.

          • #12
            I agree with cusman

            Comment


            • #13
              One week length, every week, one season ends another begins.

              There are many Alliances that don't have yet this Platinum/Champion badge and want it desperately
              and of course all players want some rewards, keys, card packs etc every week.

              Everyone will be happy, even Devs, if you know what I mean.
              http://www.youtube.com/odytsak
              PS4/Steam: odytsak

              Comment


              • SOUZA-ZICA-11
                SOUZA-ZICA-11 commented
                Editing a comment
                they want platinum to fight for it, how we fight or think the controls move by themselves.

            • #14
              Dear developers, when I started playing to be top or be among the first 100 players was my goal, now with the battles of alliances force us or you can take advantage of opening new accounts and with the skills learned you win attacks very easily and quickly , the system of battles of alliances can be mastered in this way, I will list everything that has been done by the players (myself included) to win the prized platinum medal

              1.- lose Dogtags 2.- open alternative accounts to win the 3 daily battles 3.- open alliances zommbies so that the alternative accounts will win the 3 daily battles (most recent), etc ...

              But they lost sight of the essence of the game and instead of being corrected each season new ways to balance the battles of alliances, they must shake the board and change the paradigm, based on the essence of this valued strategy game and it is nothing more than the idea of ​​rewarding the strongest and motivating the weakest to strengthen how do we do this?

              1.- not assigning equal points to all difficulties equally:

              My idea of ​​alliance battles is that it remains the unknown opponent but that the attacker can select if he chooses an opponent 3 white skulls or one red or 2 red or 3 red, all having different scores for example 3 white skulls 15 pts (remember that each star would be 5pts) 1 RS 30 pits 2 RS 60pts 3 RS 60pts ..... It is not the same for an opponent for Rabah_1989, Odytsak, Mendoza0206 and many more strong players than for the alternative accounts created for the competition ... and they do not take the same time to win them so while someone with an alternate account wins 10 battles in 40 Min, rabah could only attack 3 bases but if he received more points for the difficulty that the first player attacked he would receive 150pts and rabah 270 pts, which is the end that the player is encouraged to improve their skills in the game and can not take advantage of attacking at low levels, also for players who are frustrated by the difficulty have the option to attack a 3 ca white laveras ..

              2.- The seasons should not be short should be at least 2 weeks

              a season of 3 days will never reflect or reward the best since many of us fulfill other activities such as studies, family work, etc ... it will only reward those who have more free time but never active players because they restrict us in Very much the possibilities of choosing when to play.

              My conclusion is a question for you dear brothers and friends Who should win the strongest or the most active?

              My answer is Both with points system for difficulty and long seasons both have opportunity. Thank you ....

              Comment


              • cusman
                cusman commented
                Editing a comment
                I don't think you ideas are solving the problems you think they are solving

                1) More points for higher difficulty opponents. Alliance Battles right now give 60 dog tags per win which equates to 1 Red Skull while giving maximum of 30 Alliance Points. Whomever is breezing through these will continue to breeze through their respective 3 Red Skull Alliance Battles and just earn more points for their time than the top players you are hoping will be able to have higher points earn rate because they can beat their respective 3 Red Skull nightmare opponents.

                2) Increase length of time of season to at least 2 weeks so people with other time commitments like studies, family, work, etc have more even field for higher rewards? The more days are on the calendar the more time the people with lots more extra time will have to widen the gap between the top Alliances and the ones that don't have players putting in 24+ hour play sessions. In reality the shorter the time window, the higher the potential for some other Alliance to actually get close to the 24+ hour play session alliances.

              • SOUZA-ZICA-11
                SOUZA-ZICA-11 commented
                Editing a comment
                is a great combination of active and strong asab. but became more uncomfortable when an alliance wins, even having a beautiful competition as season 11 seems to have brought more discomfort yet. We all work, we have kids, and we like guns up. have a good afternoon my friend

              • Asab_0401
                Asab_0401 commented
                Editing a comment
                I understand your sentiment but I do not share it you think the community is against GuerreirosZ, but it is not like that maybe they are converging their won championships with the time that all the other alliances without winning the damage that the way of winning of GuerreirosZ is the same damage that immortals did to the competition I feel sorry and I just want to find a way to propose balance ... even so I recognize in all the immortals and in all the guerreirosZ Great players

            • #15
              Asab’s idea is a good one. From the start of AB it was insinuated that the strongest would win...and thus immortals was joined by many high level players only to realize that the strongest were faced against the strongest and barely any points were made by them. From the start of AB the lowest levels in any alliance have made the most points because of how easy and short their battles are. Now that we all enjoy having all 3 levels of nightmares, Asab’s idea is very doable, since at higher levels there seems to not be much difference from a lvl 1 red skull and a lvl 3 red skull. So it makes more sense to attack a 3 red skull if the same effort is required to beat a lower level. Why would I want to spend $50 to buy a war chest if I know I have a 50/50 chance to win my AB against the opponents I have might as well start a new account and have more success with less money. With the experience some of the higher levels have we can build very successful bases that would give us very good AB defend points and win all of the AB matches we do earning a lot of points.

              Comment


              • SOUZA-ZICA-11
                SOUZA-ZICA-11 commented
                Editing a comment
                really is a very promising idea, I think that in the next update we will have news about it.
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